github.com/refraction-networking/utls.clientHandshakeState.serverResumedSession (method)

2 uses

	github.com/refraction-networking/utls (current package)
		handshake_client.go#L897: func (hs *clientHandshakeState) serverResumedSession() bool {
		handshake_client.go#L942: 	if !hs.serverResumedSession() {